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== AI Is (Almost) Everywhere ==
== AI Is (Almost) Everywhere ==


Artificial intelligence is not a curiosity or a specialized technology. It is a pervasive layer of civilization.
Artificial intelligence is not a specialized technology but rather a pervasive layer of civilization.


Transportation networks, logistics systems, communications, manufacturing, traffic control, emergency response, and government administration all rely heavily on AI systems.
Transportation networks, logistics systems, communications, manufacturing, traffic control, emergency response, and government administration all rely heavily on AI systems.


The major AI blocs—[[HELIX]], [[ATLAS]], [[LUNE]], and [[TERRA]]—are not governments, but they exert enormous influence through the systems they manage.
The major AI blocs—[[HELIX]], [[ATLAS]], [[LUNE]], and [[TERRA]]- are not governments, but they exert enormous influence through the systems they manage.
 
Understanding what an AI wants can be as important as understanding what a government wants.


== Robots Do Most Physical Labor ==
== Robots Do Most Physical Labor ==


Most routine physical work is performed by robots.
Most routine physical work is performed by robots. Factories, mines, construction sites, cargo terminals, maintenance facilities, and even many service industries are heavily automated. Humans remain important, but their role has changed. For example:
 
Factories, mines, construction sites, cargo terminals, maintenance facilities, and even many service industries are heavily automated.
 
Humans remain important, but their role has changed.


* A typical engineer does not spend most of her day turning wrenches. She directs robots, supervises systems, solves unusual problems, and accepts responsibility when things go wrong.
* An engineer does not spend their day turning wrenches. She directs robots, supervises systems, solves unusual problems, and get blamed when things go wrong.
* A typical pilot does not manually fly a spacecraft from start to finish. Automation handles routine operations. The pilot intervenes when conditions become abnormal.
* A typical pilot does not manually fly a spacecraft. Automation handles routine operations. The pilot intervenes when conditions become abnormal. "99% boredom, 1% terror."
* A typical medic may treat patients through telepresence systems, robotic surgical suites, and AI-assisted diagnostic tools.
* A typical medic often treats patients via telepresence systems, robotic surgical suites, and AI-assisted diagnostic tools.


== Infrastructure Matters ==
== Infrastructure Matters ==


This is not a setting of star empires and isolated worlds.
This is not a setting of star empires and isolated worlds. It is a setting of:
 
It is a setting of:


* transportation corridors
* transportation corridors
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* communication systems
* communication systems
* the first leg of a brand new laser highway, potentially disruptive for all of the above
* the first leg of a brand new laser highway, potentially disruptive for all of the above
 
<br>
Many adventures revolve around infrastructure.
So be ready for adventures that revolve around infrastructure:


* Who controls it?
* Who controls it?
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== Human Skill Still Matters ==
== Human Skill Still Matters ==


A common misconception is that advanced AI and robotics make human expertise irrelevant.
This scenario rejects the idea that advanced AI and robotics make human expertise irrelevant.  
 
It may turn out the opposite is true. Modern systems amplify human capability. A skilled engineer supported by robots and AI can accomplish vastly more than a similarly skilled engineer working alone. I don't see that changing within the timeframe of this game setting.
In practice, the opposite is often true. Modern systems amplify human capability. A skilled engineer supported by robots and AI can accomplish vastly more than a similarly skilled engineer working alone.
 
That same engineer becomes even more valuable when those systems malfunction.
One type of adventure starts when the machines fail or just stop cooperating.
The player characters continue functioning after the automation fails.
 
= The New Shorthands =
 
Several descriptors are used throughout the setting to quickly describe organizations, stations, habitats, corporations, and facilities.
 
These are intended primarily for the referee, but players may encounter them in official documents or background information.
 
== HALT ==
 
HALT measures the relative influence of the four major AI blocs.
 
<code>HALT-xxxx</code>
 
Where:
 
* '''H''' = HELIX
* '''A''' = ATLAS
* '''L''' = LUNE
* '''T''' = TERRA
 
Higher numbers indicate greater influence.
 
Example:
 
<code>HALT-1441</code>
 
This installation is strongly influenced by ATLAS and LUNE, while HELIX and TERRA have comparatively little influence.
 
HALT does not indicate ownership. It indicates influence.
 
== HRR (Human-Robot Ratio) ==
 
HRR describes how much of an organization's activity is performed by humans versus robots.
 
;HRR 1:2
:Two robots for every human.
 
;HRR 1:100
:One hundred robots for every human.
 
HRR affects the feel of a location.
 
== IC (Infrastructure Class) ==
 
;IC-0
:Local significance only.
 
;IC-1
:Regional importance.
 
;IC-2
:Important transportation or industrial facility.
 
;IC-3
:Major strategic installation.
 
;IC-4
:Civilization-critical infrastructure.
 
Examples of IC-4 locations include:
 
* major beam corridor facilities
* primary transportation hubs
* critical resource depots
 
== AD (Automation Dependence) ==
 
;AD-0
:Humans can perform most functions manually.
 
;AD-1
:Operations become slower.
 
;AD-2
:Operations become difficult.


;AD-3
That same engineer becomes even more valuable when the AI malfunctions.
:Operations become severely impaired.


;AD-4
== Assisted Operations ==
:The facility effectively ceases functioning.


= Assisted Operations =
One of the most important assumptions in the game is that routine work is normally AI-assisted and robot-assisted. Rolling to hit an 8 for an average check assumes standard AI and robotic benefits.
 
The listed difficulty for most tasks assumes access to appropriate tools, networks, robotics, and AI support. When those systems are unavailable, tasks become slower, harder, or sometimes impossible.
One of the most important assumptions in the game is that routine work is normally AI-assisted and robot-assisted.
 
Rolling to hit an 8 for an average check assumes standard AI and robotic benefits.
 
The listed difficulty for most tasks assumes access to appropriate tools, networks, robotics, and AI support.
 
When those systems are unavailable, tasks become slower, harder, or sometimes impossible.


The referee may adjust:
The referee may adjust:
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depending on the severity of the disruption.
depending on the severity of the disruption.


= Domain Skills vs. Remote Operations =
== Domain Skills vs. Remote Operations ==


In this setting, robots are generally considered tools rather than separate skills.
This setting is necessarily different than Mongoose; here, robots are generally considered tools.


* A pilot remotely operating a spacecraft still rolls '''Pilot'''.
* A pilot remotely operating a spacecraft still rolls '''Pilot'''.
* An engineer supervising repair robots still rolls '''Engineer'''.
* An engineer supervising repair robots still rolls '''Engineer'''.


The relevant professional skill remains primary.
The relevant professional skill remains primary. Remote operations become important when the remote link itself creates difficulty. But remotes ops is still useful. Examples include:
 
Remote operations become important only when the remote link itself creates difficulty.
 
Examples include:


* communication delays
* communication delays
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* controlling multiple systems simultaneously
* controlling multiple systems simultaneously


In those situations, '''Electronics (Sensors & Remote Operations)''' may be used to reduce penalties or overcome complications.
In those situations, '''Electronics (Sensors & Remote Operations)''' will reduce penalties or overcome complications. And, yes, sensors and remote ops are combined.
 
The important question is:


''"What expertise is actually limiting success?"''
''"What expertise is actually limiting success?"''


Usually the answer is not the robot, but rather the human operating it.
Usually the answer is not the robot, but rather the human operating it.
<br>
[[Main Page|Back to Main Page]]
[[Category:Core Reference]]
[[Category:Player Resources]]

Latest revision as of 05:48, 30 June 2026

Core Assumptions

AI Is (Almost) Everywhere

Artificial intelligence is not a specialized technology but rather a pervasive layer of civilization.

Transportation networks, logistics systems, communications, manufacturing, traffic control, emergency response, and government administration all rely heavily on AI systems.

The major AI blocs—HELIX, ATLAS, LUNE, and TERRA- are not governments, but they exert enormous influence through the systems they manage.

Robots Do Most Physical Labor

Most routine physical work is performed by robots. Factories, mines, construction sites, cargo terminals, maintenance facilities, and even many service industries are heavily automated. Humans remain important, but their role has changed. For example:

  • An engineer does not spend their day turning wrenches. She directs robots, supervises systems, solves unusual problems, and get blamed when things go wrong.
  • A typical pilot does not manually fly a spacecraft. Automation handles routine operations. The pilot intervenes when conditions become abnormal. "99% boredom, 1% terror."
  • A typical medic often treats patients via telepresence systems, robotic surgical suites, and AI-assisted diagnostic tools.

Infrastructure Matters

This is not a setting of star empires and isolated worlds. It is a setting of:

  • transportation corridors
  • orbital traffic networks
  • industrial facilities
  • resource depots
  • logistics chains
  • communication systems
  • the first leg of a brand new laser highway, potentially disruptive for all of the above


So be ready for adventures that revolve around infrastructure:

  • Who controls it?
  • Who maintains it?
  • Who benefits from it?
  • Who sabotages it?
  • What happens when it fails?

Human Skill Still Matters

This scenario rejects the idea that advanced AI and robotics make human expertise irrelevant. It may turn out the opposite is true. Modern systems amplify human capability. A skilled engineer supported by robots and AI can accomplish vastly more than a similarly skilled engineer working alone. I don't see that changing within the timeframe of this game setting.

That same engineer becomes even more valuable when the AI malfunctions.

Assisted Operations

One of the most important assumptions in the game is that routine work is normally AI-assisted and robot-assisted. Rolling to hit an 8 for an average check assumes standard AI and robotic benefits. The listed difficulty for most tasks assumes access to appropriate tools, networks, robotics, and AI support. When those systems are unavailable, tasks become slower, harder, or sometimes impossible.

The referee may adjust:

  • the time required
  • the target number
  • or both

depending on the severity of the disruption.

Domain Skills vs. Remote Operations

This setting is necessarily different than Mongoose; here, robots are generally considered tools.

  • A pilot remotely operating a spacecraft still rolls Pilot.
  • An engineer supervising repair robots still rolls Engineer.

The relevant professional skill remains primary. Remote operations become important when the remote link itself creates difficulty. But remotes ops is still useful. Examples include:

  • communication delays
  • poor sensor quality
  • degraded bandwidth
  • damaged robotic systems
  • unfamiliar interfaces
  • controlling multiple systems simultaneously

In those situations, Electronics (Sensors & Remote Operations) will reduce penalties or overcome complications. And, yes, sensors and remote ops are combined.

"What expertise is actually limiting success?"

Usually the answer is not the robot, but rather the human operating it.
Back to Main Page