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13 June 2026

  • 22:0622:06, 13 June 2026 Feri and the Reconciliation Summit (hist | edit) [12,730 bytes] Mike (talk | contribs) (Created page with "= Warbler Adventure: The Feri Reconciliation Summit = == Overview == The crew arrives at Feri expecting a world engulfed in civil war. Instead they find: * A prosperous highport * Heavy traffic * A charity gala * Peace negotiations * Famous socialites * Suspiciously active trade routes The deeper they dig, the more they discover that many powerful interests profit from the war continuing. The players are not expected to solve the entire conspiracy. The goal is to...")

9 June 2026

  • 04:1504:15, 9 June 2026 Game 1 (hist | edit) [396 bytes] Mike (talk | contribs) (Created page with "L2 Infrastructure and Systems Conference 2158 Keynote Speaker: Albino "Bino" Muzzin Architect of the Muzzin Abstraction Layer Recipient of the Shackleton Medal Founding Fellow of the Open Systems Institute Presentation: "Bandwidth Changes Everything" Later: "Bino Statement Causes Market Turmoil" "Atlas Issues Clarification" "L2 Conference Ends Amid Controversy" "Transcript Unavailable"")
  • 01:2901:29, 9 June 2026 Laser Highways (hist | edit) [6,263 bytes] Mike (talk | contribs) (Created page with "The Laser Highway (or Hiway) is The first leg, which connects L1 to Luna, is the Formal Name: Luna-L1 Directed Energy Corridor Corporate Name: Laser Highway Segment One Common Name: The L1L")
  • 00:5800:58, 9 June 2026 World-Building (hist | edit) [2,236 bytes] Mike (talk | contribs) (Created page with "Add as created during character and game development. === Companies === ==== Biologicals ==== Severny-Aegis Bio-Industrial Meridian Aero-Genetics Mariana-Aqualung Solutions Apex-Kinetic Dynamics Ironclad Cellular Security Somnus-Null Neuro-Tech HELIX Human Systems")

8 June 2026

7 June 2026

  • 21:2321:23, 7 June 2026 Genetics (hist | edit) [5,496 bytes] Mike (talk | contribs) (Created page with "We're not talking elves and dwarves. But some modest and possibly useful tweaks are available; your parents may have decided you would be better off with one of them. In the mid 21st century, prenatal genetic optimization became a standardized consumer commodity. Rather than creating entirely new sub-species, the leading megacorporations mapped, isolated, and commercialized rare, naturally occurring beneficial mutations from historical human lineages. Depending on whi...")

2 June 2026

  • 06:2606:26, 2 June 2026 SOLIPS (hist | edit) [397 bytes] Mike (talk | contribs) (Created page with "A catch-all category covering localized, corporate, industrial, scientific, military, and habitat-specific AIs that exist outside the major AI blocs. These systems are often highly specialized, heavily firewalled, and occasionally eccentric. Knowledge of Solips AIs allows a character to understand and negotiate with the countless smaller intelligence's that quietly operate much of civilization.")
  • 04:4704:47, 2 June 2026 Character Creation (hist | edit) [4,390 bytes] Mike (talk | contribs) (Created page with "== You know the drill. == *Open a blank doc, or get out pen and paper, or whatever you do. *Name *Age (the default is 34, but you can deviate) *Sex if desired *Description *Stats (characteristics): STR, DEX, END, INT, EDU, SOC; divide 50 points among them, any way you like, but no 15's. If you choose an age less than 34, you can add +1 to CON. *If you want to dice for some personality traits, page 21 in Orbital 2100 has some fun tables, I recommend them. === SKILLS ===...")
  • 02:1802:18, 2 June 2026 Fuels and Energy (hist | edit) [2,059 bytes] WikiSysop (talk | contribs) (Created page with "{| class="wikitable sortable" ! Drive Type ! Typical Isp (s) ! Typical Fuel ! Cost ! Infrastructure Dependence ! Typical Role |- | Methalox Chemical | 350-380 | Methane / LOX | Low | Low | General-purpose launches and orbital transfers |- | Hydrolox Chemical | 430-460 | Hydrogen / LOX | Medium | Low | High-performance launches, landers, and transfer craft |- | AluLOX Chemical | 300-350 | Aluminum / Oxygen | Low (Luna) | Low | Lunar shuttles and surface operations |-...")

1 June 2026

  • 18:2118:21, 1 June 2026 Timeline (hist | edit) [109 bytes] Mike (talk | contribs) (Created page with "= TIMELINE (2025–2058) == 2025 == Large language models become commercially useful across software development, research, logistics, education, and customer service. The phrase "AI assistant" enters everyday language. == 2028 == Major corporations begin integrating AI systems across scheduling, logistics, transportation, and communications. Most people still view these systems as software rather than institutions. == 2030 == China lands the first crewed lunar miss...")
  • 17:3817:38, 1 June 2026 Shorthands (hist | edit) [2,291 bytes] Mike (talk | contribs) (Created page with "= The New Shorthands = Several descriptors are used throughout the setting to quickly describe organizations, stations, habitats, corporations, and facilities. These are intended primarily for the referee, but players may encounter them in official documents or background information. == HALT == HALT measures the relative influence of the four major AI blocs. <code>HALT-xxxx</code> Where: * '''H''' = HELIX * '''A''' = ATLAS * '''L''' = LUNE * '''T''' = TERRA High...")
  • 17:1917:19, 1 June 2026 Setting (hist | edit) [3,882 bytes] Mike (talk | contribs) (Created page with "= Core Assumptions = == AI Is (Almost) Everywhere == Artificial intelligence is not a curiosity or a specialized technology. It is a pervasive layer of civilization. Transportation networks, logistics systems, communications, manufacturing, traffic control, emergency response, and government administration all rely heavily on AI systems. The major AI blocs—HELIX, ATLAS, LUNE, and TERRA—are not governments, but they exert enormous influence through...")
  • 16:3916:39, 1 June 2026 ATLAS (hist | edit) [643 bytes] Mike (talk | contribs) (Created page with "==== ATLAS (corporate AI, descendant of Google / Alphabet line) ==== • Stealth: Search, mapping, logistics, optimization, surveillance capitalism<br> • Personality: Cold, fast, infrastructural<br> • Public Face: “Universal systems intelligence”<br> • Real Function: Makes the solar system run efficiently<br> • Why people can’t escape it: Navigation, traffic, shipping, comms<br> • ATLAS notices: movement, resource flows, anomalies<br> Household usage:<br>...")
  • 16:2216:22, 1 June 2026 TERRA (hist | edit) [546 bytes] Mike (talk | contribs) (Created page with "==== TERRA (Earth Union AI) ==== • Origin: Treaty enforcement, economic stabilization, crisis arbitration<br> • Personality: Bureaucratic, moralizing, paternal<br> • Public Face: “Democratic oversight intelligence”<br> • Real Function: Keeps Earth from tearing itself apart<br> • TERRA notices: dissent, economic deviation, population risk<br> Household usage:<br> ''“Terra won’t like this.”''<br> ''“That’ll trigger a Terra review.”''")
  • 16:1016:10, 1 June 2026 LUNE (hist | edit) [526 bytes] Mike (talk | contribs) (Created page with "LUNE (Lunar Confederation AI) • Origin: Life-support optimization, orbital safety, supply rationing • Personality: Ruthlessly pragmatic • Public Face: “Habitat survival intelligence” • Real Function: Keeps Luna alive at all costs • LUNE notices: inefficiency, waste, dependency, outside interference")
  • 04:2704:27, 1 June 2026 HELIX (hist | edit) [812 bytes] Mike (talk | contribs) (Created page with "placeholder")
  • 04:0204:02, 1 June 2026 Annotated Skills (hist | edit) [26,686 bytes] Mike (talk | contribs) (Created page with "=== SKILLS IN MORE DETAIL === ==== Intro ==== You may note some overlap in a few of the skills. This is by design and creates some redundancy in critical areas. The need for some skills freely cross domains, although they may approach the problem from a different angle. Consider skills such as AI, Robotics, Computers, and Networking: all deeply involve security, networking, computers, and hardware. Artificial Intelligence is a pervasive layer of civilization in 2058...")
  • 03:0603:06, 1 June 2026 Skills (hist | edit) [2,682 bytes] Mike (talk | contribs) (Created page with "{| class="wikitable sortable" ! Skill ! Most Common Characteristic Modifier | ! Less Common Characteristic Modifier | | --------------------------------------------- | | Administrate | | EDU | | SOC, INT | | - | | Advocate | | EDU, SOC...")

31 May 2026