User contributions for Mike
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5 September 2026
- 21:3321:33, 5 September 2026 diff hist +24,544 N Glicca Created page with "= Glicca / Quetzal = ''Glicca'' is a 500-ton TL13 Imperial-built research and survey vessel now owned by House Samoyed. In 1118, The Marmaduke Samoyed Vargr offered the ship as one of eight vessels from which Mittensby Samoyed could choose as her reward for successfully completing the mission to locate and return Dravik Elfarc. Mittensby allowed members of her crew to make the selection, and they chose ''Glicca''. Mittensby immediately renamed the vesse..." current
- 21:3221:32, 5 September 2026 diff hist +35 GM:Warbler Game No edit summary current
3 September 2026
- 21:4221:42, 3 September 2026 diff hist +104 Ettercap Spider Herder No edit summary current
- 21:4121:41, 3 September 2026 diff hist +5,406 N Ettercap Spider Herder Created page with "== Encounter: Ettercap Spider Herder == '''Setting:''' Any rough wilderness terrain with brush, trees, rocks, abandoned structures, gullies, or other places where webs and spiders can remain partially concealed. This encounter does not depend on water. A solitary ettercap is moving through the region with eight giant spiders. The ettercap is considerably smarter than the spiders and uses them as hunting animals, scouts, and living traps. It does not seek a stand-up fig..."
- 21:4121:41, 3 September 2026 diff hist +29 GM:Encounters No edit summary current
- 21:4021:40, 3 September 2026 diff hist +103 Giant Toads plus Faerie No edit summary current
- 21:3921:39, 3 September 2026 diff hist +75 GM:Encounters No edit summary
- 21:3621:36, 3 September 2026 diff hist +4,396 N Giant Toads plus Faerie Created page with " == Encounter: The Toad Drover == '''Setting:''' Marshy creek valley, preferably while the party is resting near water. Eight giant toads are being driven along the creek by a malicious little faerie that understands their calls and body language well enough to direct them almost like livestock. The faerie is not interested in a fair fight; it wants confusion, panic, and an easy victim. === Giant Toads (8) === * '''HP:''' 12 each * Use normal giant toad combat statis..."
- 21:3621:36, 3 September 2026 diff hist −4,366 GM:Encounters Replaced content with "* Giant Toads plus Faerie" Tag: Replaced
- 21:3521:35, 3 September 2026 diff hist +4,395 N GM:Encounters Created page with "== Encounter: The Toad Drover == '''Setting:''' Marshy creek valley, preferably while the party is resting near water. Eight giant toads are being driven along the creek by a malicious little faerie that understands their calls and body language well enough to direct them almost like livestock. The faerie is not interested in a fair fight; it wants confusion, panic, and an easy victim. === Giant Toads (8) === * '''HP:''' 12 each * Use normal giant toad combat statist..."
- 21:3421:34, 3 September 2026 diff hist +20 GM:DND No edit summary current
1 September 2026
- 23:1523:15, 1 September 2026 diff hist +22,993 GM:Saietaie Exit No edit summary current
- 22:5222:52, 1 September 2026 diff hist +8,066 GM:Saietaie Exit No edit summary
- 22:5122:51, 1 September 2026 diff hist +331 GM:Saietaie Exit →The Basic Astrogation Problem
- 22:4222:42, 1 September 2026 diff hist +9,078 GM:Saietaie Exit No edit summary
- 22:2522:25, 1 September 2026 diff hist +6,183 GM:Saietaie Exit No edit summary
- 22:2122:21, 1 September 2026 diff hist +6,422 N GM:Saietaie Exit Created page with "== Emergency Departure from Tower Five == The hatch closes behind the last crew member. For the first time since entering Tower Five, the four of them are together again inside ''Lysander''. There is no dramatic alarm inside the ship. Instead, the bridge is filled with the ordinary sounds of a spacecraft that has just been brought rapidly from standby to flight status: ventilation rising in pitch, pumps coming online, and the faint vibration of machinery through the de..."
- 22:2022:20, 1 September 2026 diff hist +22 GM:Mouserider Game No edit summary
30 August 2026
- 04:3004:30, 30 August 2026 diff hist +622 GM:Southgate Huffa Group No edit summary
- 04:2504:25, 30 August 2026 diff hist −2 GM:Southgate Huffa Group No edit summary
- 04:2404:24, 30 August 2026 diff hist −2 GM:Southgate Huffa Group No edit summary
- 04:2204:22, 30 August 2026 diff hist +42 GM:Southgate Huffa Group →Equipment
- 04:2104:21, 30 August 2026 diff hist +217 GM:Southgate Huffa Group No edit summary
- 03:3603:36, 30 August 2026 diff hist +1,106 GM:Southgate Huffa Group No edit summary
- 03:2603:26, 30 August 2026 diff hist +1,249 GM:Southgate Huffa Group No edit summary
- 01:1601:16, 30 August 2026 diff hist +161 GM:Southgate Huffa Group →Half-Orc Huffa Domine Cleric/Assassin
- 01:0601:06, 30 August 2026 diff hist +122 GM:Southgate Huffa Group →Drow Abilities
- 00:3200:32, 30 August 2026 diff hist +94 GM:Southgate Huffa Group →Surface Drow Noslime Fighter/Assassin
- 00:1900:19, 30 August 2026 diff hist +135 GM:Southgate Huffa Group No edit summary
29 August 2026
- 23:5923:59, 29 August 2026 diff hist +53 GM:Southgate Huffa Group →Human Potency Guild Assassin
- 23:5123:51, 29 August 2026 diff hist +3 GM:Southgate Huffa Group →Half-Orc Huffa Domine Cleric/Assassin
- 23:5023:50, 29 August 2026 diff hist −1 GM:Southgate Huffa Group →Sadly Salamundi Black Coat Cleric
- 23:4923:49, 29 August 2026 diff hist +1 GM:Southgate Huffa Group →Human Potency Guild Assassin
- 23:4923:49, 29 August 2026 diff hist +3 GM:Southgate Huffa Group →Human Potency Guild Assassin
- 16:3616:36, 29 August 2026 diff hist +1 GM:Southgate Huffa Group →Surface Drow Noslime Fighter/Assassin
- 16:3416:34, 29 August 2026 diff hist 0 GM:Southgate Huffa Group →Surface Drow Noslime Fighter/Assassin
- 16:3416:34, 29 August 2026 diff hist +35 GM:Southgate Huffa Group →Surface Drow Noslime Fighter/Assassin
- 16:3316:33, 29 August 2026 diff hist +36 GM:Southgate Huffa Group →Sadly Salamundi Black Coat Cleric
- 16:2916:29, 29 August 2026 diff hist +32 GM:Southgate Huffa Group →Half-Orc Huffa Domine Cleric/Assassin
- 16:2816:28, 29 August 2026 diff hist +11 GM:Southgate Huffa Group →Human Potency Guild Assassin
- 16:2716:27, 29 August 2026 diff hist +20 GM:Southgate Huffa Group →Human Potency Guild Assassin
- 06:3806:38, 29 August 2026 diff hist +22 GM:Southgate Huffa Group →Surface Drow Noslime Fighter/Assassin
- 06:3506:35, 29 August 2026 diff hist +185 GM:Southgate Huffa Group →Level 1 Potency Characters
- 06:2506:25, 29 August 2026 diff hist −4,066 GM:Southgate Huffa Group No edit summary
- 06:2306:23, 29 August 2026 diff hist +11,536 N GM:Southgate Huffa Group Created page with "= Level 1 Potency Characters = These characters are ready for immediate play. All are currently at '''1,250 XP'''. All Potency-raised characters have '''Signaling 1''' from childhood training. The listed signaling specialties are familiar techniques, not limitations on what the proficiency can accomplish. --- == Half-Orc Huffa Domine Cleric/Assassin == '''Race:''' Half-Orc<br> '''Religion:''' Salamundi (Huffa), Domine<br> '''Class:''' Cleric/Assassin<br> '''Level:''..."
- 06:2306:23, 29 August 2026 diff hist +1 GM:DND No edit summary
- 06:2306:23, 29 August 2026 diff hist +30 GM:DND No edit summary
- 05:1205:12, 29 August 2026 diff hist +7,626 N GM:Signaling Created page with "= Signaling = In Potency, characters normally begin with '''Signaling 1''', representing practical signaling techniques learned during childhood. Signaling is broader than knowledge of smoke signals, lantern codes, or semaphore. It includes practical methods for coordinating people who are separated, particularly scouts, guards, hunters, soldiers, and adventurers. The proficiency includes four broad skills: '''transmission, recognition, synchronization, and contingency..." current
- 05:1205:12, 29 August 2026 diff hist +18 GM:DND No edit summary
28 August 2026
- 21:5521:55, 28 August 2026 diff hist 0 GM:Sadly Table No edit summary current