Jump to content

World-Building

From In-System

Add as created during character and game development.

Companies

Biologicals

Meridian Aero-Genetics

Headquarters: Kathmandu Biotech Corridor

Primarily a genetic engineering company.

Won controversial contracts for crew adaptation programs used by Laser Highway workers.

Provided: Radiation resistance packages, Hypoxia adaptation, and Long-duration habitat health systems for the L1L.

Critics called them "The company that genetically modified construction workers to fit the project."

  • Severny-Aegis Bio-Industrial
  • Mariana-Aqualung Solutions
  • Apex-Kinetic Dynamics
  • Ironclad Cellular Security
  • Somnus-Null Neuro-Tech
  • HELIX Human Systems


Industrial

Tycho Industrial

Headquarters: Tycho City, Luna

The premier lunar construction corporation.

Responsible for:

  • Excavation of beam station foundations
  • Regolith shielding
  • Pressure tunnels

&Structural supports

Known for:

  • Aggressive labor practices
  • Strong LUNE influence
  • Fierce rivalry with Helios

Borealis Cryogenics


Transportation

Helios Launch Systems

Headquarters: Earth Orbit / Houston Arcology

Originally a heavy-lift launch consortium.

Responsible for delivering many of the early beam emitters, radiators, and superconducting components from Earth to Luna.

Known for:

  • Conservative engineering
  • Powerful Earth government ties
  • Massive logistics fleets

People

Albino "Bino" Muzzin

Albino Muzzin (2110- ) is a software architect and systems engineer best known for developing the Muzzin Abstraction Layer (MAL), a software framework that allowed disparate AI systems, databases, and communications networks to exchange information through a common interface.

Originally intended as a compatibility solution for industrial and transportation networks, Muzzin's work later became the foundation for numerous Solips installations throughout the Solar System.

Although praised as one of the most influential engineers of the century, Muzzin himself has repeatedly stated that he considers most uses of his software to be "creative misunderstandings."



Back to Main Page